Tuesday, January 8, 2013
Pendulum Swing
Saturday, December 22, 2012
Fall Final
Monday, December 17, 2012
The Alleyway: Series 7 - Compiled Movie
After all these months of Maya going wrong and sending me into intense swings of anguish and sorrow... I have finished the short compilation. Persisting through rockets that fall apart, particles that don't exist, explosions that took three days to make before realizing there was a button for it, and toilets that deform when touched... it is done. Oh, and don't forget the cameras that only stared at the floor. It's been a good run, Maya.
Tuesday, November 20, 2012
The Alleyway: Series 6 - Cameras
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| Opening shot from establishing cam |
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| In the middle of the path the establishing cam is on, door opens before it comes in |
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| End of the establishing trail path - rocket will shoot out |
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| RocketCurve camera, captures the rocket as it travels on its path |
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| Same RocketCurve camera before the rocket leaves frame |
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| RocketStop camera near the end of the rocket's journey. Fixed the sky after these pictures so it wouldn't look as grainy. |
Friday, November 9, 2012
The Alleyway: Series 5 - Object Upgrade
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| Closer up shot of the rocket. Used a curve and rotated it for the body and connected two paths and duplicated for the wings. Once again, I'll fix the particles behind it. |
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| What goes best with rockets? A toilet! Made it all out of polygons, took a while. |
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| Soon to come: it shall flush. |
Friday, November 2, 2012
Shadows Assignment
One day in class the computers were out of use, so we got an assignment over shadows around the school!
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| Light comes from top left as well as the floor it bounces off of. The circled pillar is the source for the shadow behind it. |
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| Top right directional lighting, causing a shadow on the railing. Large cone angle and many different ones, so not a harsh shadow. |
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| Top left lighting. Semi-faded cone angle. |
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| Pretty soft and faded cone angle causing a light shadow with soft edges. |
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| Didn't get the windows in this picture, but they're casting the shadow. Very sharp edges closest to the window. |
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| More shadows cast by the window. Much of the light bounces off the floor and indirectly lights up its surroundings, such as the stair divider. |
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| Top left directional lighting, very harsh edges due to the sun being the only major |
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| Another shadow cast by the sun on the trashcan. Similar edges, yet there is more bounce light affecting the pavement under shadow so it isn't as dark. |
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| The sun is just aweesome. Ultimate shadow creator! |
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| Shadow cast by door. Harsh edges. |
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| Very soft edges due to the many light sources from aboce. |
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| Another soft shadow from many different light sources. |
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| Dark shadow in locker, cast by the top of it. Light, however, bounces off the bottom and compensates for not being pitch black inside. |
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| Top right lighting casting a semi-harsh edge shadow under the table. Light bounces off the floor to soften the edges. |
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| Harsh edge shadow against the door with very little bounce light. |
Thursday, November 1, 2012
Ball Bounce
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