Wednesday, January 16, 2013

Rigid and Soft Bodies

Oh rigid bodies, how I wish I knew about you before keyframing all the ball drops by hand. This was really simple to do by turing the boards into active rigid bodies, which will respond when hit, and the last one a passive rigid body so that it doesn't move.


I do not enjoy soft bodies nearly as much. I believe you will be able to see why. Definitely a hundred times harder to make them look decent. BUT, if I ever need to know how to make jello fall from the sky into desert dunes (which happen to be rock hard and don't respond to the impact), I'll know what to do.



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