An archive of my work and creations from Graphic Design and Animation
Wednesday, March 20, 2013
Salty Model
Side view
Perspective
Front view
Top view
Salty is the first project that's been actually difficult to model. It's different working with NURBS surfaces instead of polygons, but it's not completely dreadful. Getting the body to look semi-normal was pretty dreadful though, as I don't encounter seals very often in my day-to-day life to understand the body structure.
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